Join us for our 19th Episode! Since it's been a while, we talk about what we've been up to outside of games (mostly Marvel stuff!), and run through recent plays of Sagrada and Trajan. We give our thoughts on the expansions for Between Two Cities and Dead of Winter; talk about what we think makes Elysium a great game; and a quick preview of CMON Expo.
Join us for our 18th Episode! We run through of our recent play of Mechs vs. Minions; go on and on about the Gloomhaven Kickstarter; talk about our favorite uses of dice in modern games; and ask the question of "When is a reprint actually a new edition?". We also introduce a new segment (now called "Design Thinking") where we talk about the design of a game, ways it didn't work for us, and how we think it could be improved.
We ended up off-track last week, so we went the extra mile to go back to schedule with Episode 15!
Our newest segment, about what we've been doing outside of the world of board games. In short, Jeremiah has been playing some Zelda: Breath of the Wild; and Jeff just wrapped up a third playthrough of the Mass Effect Trilogy.
Several games played between us, but the star of the show was Gloomhaven.
The GAMA trade show brought lots of new goodies. But we can't help ourselves to talk about anything other than Rising Sun. "it" Factor(31:55)
Games have timers in many different ways. We talk about several games that manage to do timers in creative and fun ways.
Intellectual properties are everywhere. We talk about the good, the bad, and the ugly of their use in board games.