Sunday, April 30, 2017

Episode 18: The one about clever dice and reprints vs. new editions

Join us for our 18th Episode!

We run through of our recent play of Mechs vs. Minions; go on and on about the Gloomhaven Kickstarter; talk about our favorite uses of dice in modern games; and ask the question of "When is a reprint actually a new edition?".

We also introduce a new segment (now called "Design Thinking") where we talk about the design of a game, ways it didn't work for us, and how we think it could be improved.

Recently Played (00:15)

News (05:43)

"it" Factor (18:48)

Design Thinking (34:00)

#culture (51:54)

Wednesday, April 19, 2017

Episode 17: The one about terraforming mystics, iconography, cults of the new

We're happy to bring your our 17th Episode!

Listen on to hear what we've played recently, all things Terra Mystica news, the use (misuse?) of icons in games, and the dreaded cult of the new.

About Us (00:28)

Recently Played (05:22)

News (16:40)

"it" Factor (37:36)

#culture (53:03)

Friday, April 7, 2017

Episode 16: The one about Iron Fist and social gaming

A little late, but we're back for Episode 16!

About Us (00:15)
A quick discussion of video games we've been playing ... plus a lengthy discussion about why we didn't like Iron Fist.

Recently Played (11:45)
Together, we played Blood Rage. Separate, Jeremiah played Guilds of London and Jeff played Anachrony.

News (24:16)
Cool Mini or Not has announced a new FLGS program; and there's a new expansion for Scythe called The Wind Gambit!

"it" Factor

We don't often gravitate towards "Social" games, but we do talk about some that we like (and don't like).


Related to the topic of social games, we talk about playing games with people who don't normally play games.